The Internet of Things (IoT) is a scenario in which the people, objects or animals are provided with some unique identifiers and, the ability transfer data over to another network without human to human or computer-to-computer interaction. IoT has evolved from merging the wireless technologies, micro-electromechanical systems (MEMS) & the Internet. In doing so, there are several hurdles developers face for Internet of Things.
There has been a rise of countless application on the Internet of Things. It has commanded the attention of millions developers around the world. Google has also announced a new operating system named as Brillo operating system which is basically deigned to position Google as a major key player in this growing field. Brillo has been designed to help the business users with the next generation devices. Developers always look forward to join this race.
Developing the internet of things may take years. Developers start working form the scratch and slows down the time according to the market trends. Adding facilities and producing hardware, establishing secure and consistent connectivity, strong communication with a high grasp across numerous devices, innovating all of them with the Internet of things may seem out of reach.
Four IT drawbacks have been mentioned below which should be encountered:
IoT devices connect to a range of transport layers, protocols and also support a number of configuration options. You should bear in mind that these devices have small processors and quite a low memory. Brillo promising to overcome all such hurdles. The data travels over the internet, making this device faster for you and running with the speed of new internet of Things application are incredibly challenging.
To actively support the connectivity, all the application must be highly concurrent. Concurrent application development is one of the most demanding disciplines in social sciences. Most of the developers do not have relative experience with writing concurrent code, they even make the highly simple IoT hard to develop.
Poor Internet Infrastructure
Many countries have poor Internet and cellular infrastructures. Even in the U.S., network infrastructure lags behind its European counterparts, and as more connected devices enter the market and absorb more bandwidth, the current Internet infrastructure might not be able to keep up.
Bad internet infrastructure
There are countries with highly poor internet & cellular infrastructure. In the U.S network infrastructure lags behind European counterparts. The more devices get connected to the internet, the more bandwidth is absorbed the current internet infrastructure may not be able to keep up with all the devices.
Privacy and security concerns
Many governments are trying to combat the online threats to reduce then effects of terrorism. Customers have now become dishearten of the devices and also the apps used to run them. This casts a direct impact on the companies & businesses developing them. There are manufacturers which are working to lessen the risks of hardware security technology. All these impending fears are not associated with the hardware solutions alone.
There are various challenges which surround Internet of Things and stops you from comprehending its wide potentials. Computer sciences has the ability to meet the customers’ connectivity demands. By associating with the pain points with the Internet of Things, one will be able to combat the multiple issues during the development journey, you can also add glow to this revolution in so many different ways.